Showing posts with label Avoiding Dialog Tags. Show all posts
Showing posts with label Avoiding Dialog Tags. Show all posts

Friday, August 22, 2014

Variety in Dialog Tags: What to Avoid

We discussed the two schools of thought on dialog tags last time; today we'll go over the kinds of dialog tags you should avoid. These fall into three classes: grandiloquent, repetitive, and non-dialog.

Grandiloquent

Grandiloquent means "overly high-minded, pompous, or pretentious, especially in language," and it is a condition that afflicts many new authors. My preferred term for this behavior is highfalutin. 

The amount of grandiloquence you employ should vary depending on what you're writing. If you're working on a very flowery, "literary" type of story, then you'll want to be a little more eloquent, as florid prose is a hallmark of that genre. In any other genre, however, you'll generally want to ensure that your prose calls as little attention to itself as possible—you want your readers to almost forget that they're reading and simply absorb the story, which they can't do if they have to stop and think over highfalutin language.

Here are some grandiloquent dialog tags that I often see crop up in novice writing:

"Dialog," he opined. < Just use said.
"Dialog," she queried. < asked, unless maybe the character is a computer.
"Dialog," I ruminated. < reflected, remembered, or recalled could all work here. 
"Dialog," it pontificated. < said, lectured.
"Dialog," John soliloquized. < said or reflected, depending on the context.

The line between being precise with your word choice and being too highfalutin is very fine—generally, I recommend leaning toward simpler language if you're ever in doubt.

Repetitive

Novice writers have a tendency to repeat themselves, and one way that they do this is often in dialog tags. Take a look at the following example:

"Welcome to the Nodsdown Fair!" the young woman greeted.

Here, the tag greeted is redundant—the dialog itself already made it very clear that the woman is greeting someone. The tag is only there to let us know who is speaking, so said would be more efficient here. Some other frequently-repetitive tags are cursed, pontificated, lectured, greeted, rambled, hinted, joked, agreed, elaborated, and explained.

Now, you might have noticed that some of those words can be found on my list of possible tags from the last post. Sometimes these words aren't redundant, and sometimes they are. It's an even finer line to walk than the grandiloquent line. Just be on the lookout for any redundant tags in your writing, and when in doubt—err on the side of simple.

Non-Dialog

The final type of dialog tag to avoid is tags that don't actually describe the manner in which the dialog was spoken. Take this example:

"I think I can do that," John smiled. "Give me the stick."

Smiled doesn't actually describe the dialog—you can't smile words. This kind of construction usually arises from writers who are trying to cut out extra words and go a little too far. Cutting out excess words is good, as long as the remaining words still accurately state what they're intended to. Our example can be rewritten in several ways:

With dialog tags:
"I think I can do that," John said, smiling. "Give me the stick."
"I think I can do that," John said with a smile. "Give me the stick."

Without dialog tags:
"I think I can do that." John smiled. "Give me the stick."
John smiled. "I think I can do that. Give me the stick."

Some other words that I often see used as tags which don't actually describe the dialog are: nodded, shrugged, blushed, snorted, and ground (as in "he said while grinding his teeth").

(I'll also mention laughed, coughed, scoffed, chuckled, gasped, sobbed, grunted, and cried. These can be acceptable, as they describe the sounds coming out of a character's mouth simultaneous to the dialog. No, we don't actually laugh words, but we can speak while laughing. But try to use these sparingly.)


I also want to place special emphasis on my personal, most-hated non-dialog dialog tags:

"Dan here couldn't hit a baseball if it was the size of a pumpkin!" Mike jabbed.
"Maybe I should practice with your head," Dan returned.

I hate "jabbed" and "returned." Don't use them, not ever. They fall into both the repetitive and the non-dialog categories; what's worse, they always tend to be attached to back-and-forth teasing that isn't nearly as clever as the author wants to believe it is. Please do not use these words as dialog tags.


P.S.

Many authors use the word sang to mean "shouted jubilantly." While this usage is not uncommon, it can be a little confusing; after all, it is possible to literally sing words. I recommend avoiding it.

Crowed can be used to mean the same thing, and I don't like it. There's nothing technically wrong with it; that's mostly just me.

Friday, August 1, 2014

Using Actions to Avoid Dialog Tags

I told you here to avoid using any more dialog tags than you absolutely must. Here's another tip on how you can do that.

Often, your characters will be performing actions as they speak. For example:

"They can't have just disappeared," Jensen said. He peered at the dusty valley through his binoculars. "They're hiding out there someplace."

Having someone perform actions as they speak is natural and engaging—readers often have an easier time following dialog if they have a clear image of where the characters are and what they are doing while they speak. But having a character perform actions while they speak can serve another very useful purpose. Let's take another look at our previous example, but with the dialog tag removed:

"They can't have just disappeared." Jensen peered at the dusty valley through his binoculars. "They're hiding out there someplace."

See what just happened? Even though the text didn't explicitly state who was speaking, having Jensen perform an action in the middle of a line of dialog automatically implies that he was the one who spoke. This is one of the most useful tricks I know for avoiding dialog tags.

Look through your story for places where a dialog tag appears next to an action, and see if you can pare the text down to just the action. Sometimes you won't be able to—dialog tags can't always be avoided—but I bet you'll be able to cut out at least a few.


P.S.
As you're looking for places where you can apply this trick, keep an eye out for the words "as [he/she/they/it] spoke." New writers often use these words when they don't need to. Example:

The king took the sword and touched it to the shoulders of the knight as he spoke. “I dub thee Sir Gloudin of the Knights of the Broken Branch.”

Now, with the words "as he spoke" removed:

The king took the sword and touched it to the shoulders of the knight. “I dub thee Sir Gloudin of the Knights of the Broken Branch.”


If you place the dialogue immediately after a related action, readers will automatically fill in that the two are simultaneous. Neat!