Showing posts with label The Figure Problem. Show all posts
Showing posts with label The Figure Problem. Show all posts

Monday, September 22, 2014

The Figure Problem: Part Two

Last time, we discussed the Figure Problem—what it is, and why it is a problem. We specifically examined situations in which a writer introduces their first character as a nameless “figure” in the distance. But the Figure Problem doesn’t only crop up at the beginning of a story or chapter. Take a look at this example:

     Jaimee moved through the subway station, careful not to jostle anyone or attract attention to herself in any way. Fortunately, most of the busy commuters were too distracted to notice some drably-dressed teenager. She moved into the crowd waiting for the train’s doors to open, and allowed the press of bodies to push her up against the people nearest the train. Those people pushed her back absentmindedly, not noticing when her hands slipped into their pockets and purses. When the doors opened, Jaimee let the crowd carry her onto the train and then slipped out the doors on the other side. She glanced over her shoulder with a smirk; no one had noticed a thing.
     When she looked back at the platform, she paused. A figure stood by the stairs that led up to the street—a tall, lanky woman with bleached-blonde hair and skin so tanned that it was beginning to look like a crumpled, damp brown paper bag. The woman wore huge, bug-eyed sunglasses and a black-and-white striped sundress that seemed a few sizes too small, even for her skinny figure. Her garish red lipstick matched her shiny red heels, which tapped loudly on the cement of the platform as she toddled up to Jaimee with a predatory snarl.
     “Hello, mother,” Jaimee said, sighing.
     “What do you think you’re doing?” her mother hissed.

The format of the Figure Problem is here—first, we see a “figure,” and then we’re given a progressively-increasing amount of detail about its appearance and behavior before we finally find out who the figure is. The major difference between this example and last time’s example is the perspective.

Last time, our example started in a vague, third-person omniscient perspective and then eventually jumped into the point of view of the “figure.” This time, we’re in the perspective of another character viewing the figure. Since we’re already in third-person limited from Jaimee’s point of view, we don’t jump to the mother’s point of view at the end.

This perspective change actually solves many of the problems from last time. We avoid the slow, drawn-out beginning and the awkwardness of not being inside the head of the “figure” when there was no reason not to be. However, the new problem that is introduced is a perspective error.

Perspective Errors with the Figure Problem


Remember how third-person limited perspective works? Everything the audience sees should come through Jaimee; we should essentially be riding in her head and seeing what she experiences and thinks. Jaimee wouldn’t look at her own mother, whom she obviously recognizes, and think, “Huh, there’s a woman with bleached-blonde hair, etc.” She would look at the woman and think, “There’s my mother.” Describing the appearance of some “figure” without identifying the person's relationship to the perspective character implies that the character doesn’t have a relationship with the person.

The only reasons to not give the name of a person your perspective character meets are these:

1. If they don’t know one another and your perspective character doesn’t have a name to assign to the person.
2. If the perspective character cannot see, hear, etc., well enough to identify the other person as someone they know.

These rules also apply to other perspectives. In first-person, we're also in the character's head, so we should see things as they see. In third-person omniscient, you can give even more information than the characters have, but you certainly shouldn't be giving less except in rare circumstances.



However, there’s another perspective error to watch out for here. Let’s take our example from before and adapt it to fit the second reason to not give a character’s name:

     When she looked back at the platform, she paused. A figure stood in the shadows by the stairs that led up to the street, watching her. Jaimee squinted through the darkness and could just make out a few details—the figure was a tall, lanky woman with bleached-blonde hair. She wore huge, bug-eyed sunglasses and a black-and-white striped sundress that seemed a few sizes too small, even for her skinny figure. Her garish red lipstick matched her shiny red heels, which tapped loudly on the cement of the platform as she toddled out of the shadows with a predatory snarl.
     “Hello, mother,” Jaimee said, sighing.
     “What do you think you’re doing?” her mother hissed.

With some shadows added to the scene, forcing Jaimee to squint in order to make out details, it now makes sense that she wouldn’t recognize her mother right away. This gives us justification to describe other details of the mother’s appearance before actually identifying her as Jaimee’s mother. So what’s the problem?

We were told that Jaimee couldn’t make out who the figure was, and then a moment later, she calls the woman “mother.” But when did she identify the mysterious woman as her mother? It wasn’t at the moment she spoke—she’d obviously already discerned the figure’s identity at that point. At some point, Jaimee realized that this woman was her mother, and we didn’t see it happen; but we should have, because we’re in her head.

This usually happens because the author doesn’t want to spoil the reveal; an author writing this section probably feels like the line “Hello, mother” has a certain oomph to it that would be lost if the reader already knew that the figure was Jaimee’s mother, even if they only found out a moment before. As in yesterday’s example, however, this is unnecessary. Not every bit of information has to be “revealed.” There’s no real reason to hide that this is Jaimee’s mother for the sake of that line.

Or the writer could be trying to cut out superfluous lines and didn’t feel it was necessary to tell us that Jaimee recognized her mother. In some situations, that might be permissible, but I wouldn’t recommend it in this instance (or most instances, for that matter). Jaimee was specifically trying to figure out who the woman in the shadows was—skipping over the moment of realization isn’t a good idea.

A perspective-error-free version of our original example might look like this:

     When she looked back at the platform, she paused. A figure stood in the shadows by the stairs that led up to the street, watching her. Jaimee squinted through the darkness and could just make out a few details—the figure was a tall, lanky woman with bleached-blonde hair. She wore huge, bug-eyed sunglasses and a black-and-white striped sundress that seemed a few sizes too small, even for her skinny figure. Jaimee winced. It was her mom.
     Her mom toddled out of the shadows with a predatory snarl. Her garish red lipstick matched her shiny red heels, which tapped loudly on the cement of the platform.
     “Hello, mother,” Jaimee said, sighing.
     “What do you think you’re doing?” her mom hissed.

A Final Note


Before you go, there is one more element of the Figure Problem that I should mention: 

The word “figure” is extremely vague and nondescript. It gives the reader almost no useful information. Think about it: how often can you see a “figure” without being able to identify more descriptive characteristics? You could probably tell a figure’s gender from a distance; at the very least, you could tell that it was a human, a person. You might be able to tell their relative age—whether they’re a child or an adult. If you can be more descriptive, then do it! Only resort to something as vague as “figure” if you absolutely must.

Friday, September 19, 2014

The Figure Problem: Part One


     The scene begins. Wind blows across a harsh desert, or maybe rain is falling on a dreary city alleyway, or perhaps sun is shining through gaps in the leaves of a peaceful green forest. Wherever the story is taking place, a figure appears in the distance. The figure is stumbling, or hurrying, or strolling; maybe we’re told that the figure is lost, or avoiding being seen, or is relaxing. They could be panting, or mumbling, or whistling. Slowly, the view dials in on the figure. It looks to be male, or female, or perhaps neither. We’re told the figure has a ragged beard, or a dark hat and trenchcoat, or metallic skin. Gradually, we get more and more details about the appearance and behavior of the figure. Perhaps we’re expressly told that the figure has survived a plane crash, or is a cat burglar on the way to a job, or is an oddly-built android; after this point, the “figure” might begin to be referred to as the survivor, the thief, or the android. Whoever they are, the figure keeps moving, and more details of their appearance and what they’re doing are gradually revealed.

     Finally, after anywhere from several paragraphs to several pages, we find out the name of the figure—maybe they meet someone else who calls them by name, or maybe the writer simply felt that this would be a good point to reveal it. From this point on, they cease to be the “figure,” the “survivor,” the “thief,” or the “android.” They are called by name for the rest of the story, whether they’re the protagonist, a side character, or a temporary, otherwise-unimportant vessel to carry us to the actual plot.

If you have been writing for any length of time, then you’ve probably written some variation of this scene. Everyone does, at some point or another, and I do mean everyone. It’s almost always a bad idea.

Why is this a problem?

Because it is slow, distant from the character, and usually distant from the plot; put those together, and you’ve got a whole basket of boring. And being boring is the worst sin a piece of purported entertainment can commit.

Slow: Usually, not much is happening while the “figure” walks across the screen for us to admire. Why? Because it is difficult to blend description and action, so the writer is getting all of that pesky description out of the way before they actually get to the action. That’s an adequate workaround, but it would be a better idea to start closer to the action and learn to work in shorter, quicker bits of description along the way. We’ll go over tips for doing that well at a later date.

Distant from the character: Why don’t we know the character’s name? There is almost never a good reason—new writers simply withhold information out of habit, trying to give every bit of info through some sort of “reveal.” This isn’t a movie; we don’t need to zoom in from an establishing shot, drawing closer and closer to the figure until we suddenly get their name and jump inside their head to start finding out what they’re thinking about what they’re doing and the things around them. That just doubles up on the slowness of the piece—first, we spend pages setting the scene, and then we have to sit through the character thinking about everything that we’ve just seen, forcing us to go over it all again? Just put us in their head and give us their name right from the start. Help us know them through their actions and how they perceive their surroundings, and it will be more interesting.

Distant from the plot: All of this scene-setting isn’t the plot, it’s a gradual meander toward the plot. But your readers already approached the story—they bought your book or borrowed it from a friend or looked up your story where it’s available online. Don’t languish in non-action because you’re so impressed with your breathtaking powers of description. Your readers picked up a story, so just get to it.


As I mentioned before, almost every writer has done this at some early point of their career, usually well before they got published. I did this on multiple occasions before someone pointed out to me why it was a problem. Ask an author sometime; they’ll probably know about the Figure Problem (though not necessarily by that name) and will be able to remember when they did it themselves. So don’t feel bad if your current masterpiece begins this way—you’re in good company.


In this post, we discuss how the Figure Problem can become even worse.