Showing posts with label Description. Show all posts
Showing posts with label Description. Show all posts

Wednesday, April 22, 2015

Avoiding Over-Capitalization

A few weeks ago we discussed proper capitalization, and I mentioned that I would discuss the capitalization of words you make up for your story. These could be devices or technologies that you thought up, magical spells or items, or fictional illnesses and conditions. They could be unusual offices in a fictional government, brand names from a science-fiction universe, aspects of an alien culture, or places in another world.

The majority of words that require capitalization are proper nouns—names, titles, and the like; and, in most stories, the majority of made-up words will also be proper nouns. This means that a particularly complex science fiction or fantasy story can often end up with a high density of capitalized words.

Now, many experienced writers and editors advise that you avoid having too many made-up words in your story (I gave you that advice in this post). Unfortunately, one of the easiest and most common methods of avoiding made-up words is to take a common English word and capitalize it to show that it is significant. So instead of calling the council that rules your fictional society the Shoraki, you might call it the Council. Thus, while this method does avoid creating extra made-up words, it doesn’t cut down on the number of capital letters. This can sometimes lead to paragraphs that look like this:

     Thuum reached into the Golden Cask and removed the Sword of Ramunothet, grinning from ear to ear. When he presented this to the Council, everyone would see that he was the greatest of all the Hunters. And best of all, Norrikis would be forced to serve him as his Du’Shan.
     Cradling the sword in the crook of his arm, Thuum turned to leave and paused. Standing in the door to the Temple was a black-shrouded figure—an Ayelet Assassin. The man raised a gloved hand, revealing a Zurasha Gem in his palm. The gem began to glow as the Assassin focused his Mentalis within it.

Yeesh, am I right? That might seem like a deliberately exaggerated example, but it’s not—I have in fact encountered similar paragraphs in the wild.

There are many ways to avoid excessive amounts of capitalization: you can re-word a title or sentence to remove the need for a capitalized word; you can insert more action in order to further space out any capitalized words; or you can just decide that this is your world and these are your made-up words, so you can just not capitalize them if you don’t want to. It’s up to you, after all, to decide whether your made-up words are proper nouns that require capitalization, common nouns that don’t, or once-proper nouns that have reached such a level of ubiquity in the culture that they no longer require capitalization.

Here’s what that example might look like after some toning down:

     Thuum reached into the golden cask and removed the Ramunothet’s sword, grinning from ear to ear. When he presented this to the council, everyone would see that he was the greatest of all the Hunters; and best of all, Norrikis would be forced to serve him as his du’shan.
     Cradling the sword in the crook of his arm, Thuum turned to leave and paused. Standing in the door to the temple was a black-shrouded figure—an Ayelet assassin. The man raised a gloved hand to reveal a Zurasha gem in his palm, which began to glow with focused mentalis.


We’ve gone from twenty-four capital letters to ten. Hopefully, we can all agree that the second example is much more pleasant to look at and feels a little less like an over-done cliché. So keep an eye out for over-capitalization—remember, neither everything of significance in your story nor every word that you make up needs to be capitalized.

This is more or less pertinent to the article, right? Eh, close enough.

Monday, April 20, 2015

"Looking With Eyes"—Avoiding Redundant Description

(A busy day cut down on my available writing time, so I'm afraid I have to post my first-ever rerun today. There'll be a new post up Wednesday.)




Here are some sample sentences from works I've edited:
  1. Derek surveyed their surroundings with his cloudy gray eyes.
  2. She kissed the envelope with her full lips, leaving a bright red lipstick mark behind.
  3. He grasped the sword hilt in his shaking hands.
What's the problem here? Take a moment to look again.

The problem is that each of these sentences contains an awkward, redundant phrase. In example one, the phrase "with his cloudy eyes" is unneeded—how else would someone survey their surroundings, after all? In the second example, of course she kissed "with her full lips." That's the body part that kisses. In example three, we already know that he's grasping with his hands, so telling us that is redundant and unnatural.

So why do writers do this? If you'll look at our example sentences, you'll notice that each of the named body parts is preceded by an adjective: cloudy eyes, full lips, and shaking hands. These adjectives are the reason the authors included the redundant phrase. 

In example one, for instance, Derek is being introduced to the audience for the first time. The author wanted the readers to know that his eyes were a cloudy gray, but didn't simply want to say "Derek's eyes were a cloudy gray."  And that was a good goal—this is a more interesting way to find out what the character looks like—but you can usually do better than an otherwise-redundant phrase.

Here are some examples of how these sentences could be reworked.

Make the body part the subject of the sentence: Just about every sentence needs a subject, after all, so it's unlikely to be redundant.
  1. Derek's cloudy gray eyes surveyed the surroundings.
  2. Her full lips kissed the envelope, leaving a bright red lipstick mark behind.
  3. His shaking hands grasped the sword hilt.
Give the body part something else to do: Add a phrase or sentence that further describes the action of the original sentence.
  1. Derek surveyed their surroundings; the blinding light made his cloudy gray eyes water.
  2. She kissed the envelope. Her full lips left a bright red lipstick mark behind.
  3. His hands shook uncontrollably as he grasped the sword hilt.
Try to work the adjective in somewhere or somehow else: This can be the trickiest solution, but also often the most subtle and graceful.
  1. Derek surveyed their surroundings. Lina studied his eyes; they were intense and focused as he searched, the same cloudy grey as the water beneath the boat.
  2. She kissed the envelope, leaving behind full red lipstick marks.
  3. He grasped the sword, trying to keep the point from wavering. It didn't work.
P.S.
Remember that specifying that a character performed an action "with" something is fine if it wasn't clear how the action was performed. For instance:

     He sliced the steak with a worn shark-tooth knife.

This is a perfectly acceptable way to describe the knife. It's not redundant because there is more than one tool for slicing steak, so it's natural to explain what the character is using to slice.

Friday, April 10, 2015

The Unclear Character

Last time we discussed “the un-set scene”—when a scene is unclear because the author has failed to establish a minimum level of basic details about the setting. Today, we’ll cover a similar problem that can arise with characters: “the unclear character.”

Not all characters will require the same amount of description—sometimes a very basic, even vague, description will suffice, while other times a more thorough amount of detail will be necessary. Tolkien described most of his characters, such as Gandalf and the hobbits, with great precision. Dan Wells, on the other hand, has pointed out that he wrote several books starring his character John Wayne Cleaver without ever telling us what color John’s hair was.

An excellent example of these opposing situations can be found in Twilight by Stephanie Meyer. Her descriptions of her male lead and love interest, Edward, are extremely detailed, which is appropriate in a romance novel aimed at teenage girls. Her descriptions of her protagonist Bella, on the other hand, are generally vague; this allows readers to picture the details of Bella’s appearance however they like, which in turn allows Bella to serve as an audience self-insertion avatar, increasing readers’ involvement in the story and romance.

No matter how much or how little you choose to describe your characters, there are a few basic details that your audience will need to clearly picture your narrative:

Pictured: characters without these basic,
distinguishing characteristics.
Gender: Gender is one of the most basic elements that people use to categorize one another. Whether the gender of your characters is male, female, or something else, it will be helpful to your audience if they know where your characters fit along that spectrum. You don’t want your audience to be picturing a character of one gender only to discover later that they were completely wrong.

Age: Not everyone acts their age. Some children are unusually mature, while a disturbing amount of adults never quite seem to grow out teenage behavior. This is part of the reason that it is important to make clear what the ages of your characters are early on. I’ve read many stories where the protagonist’s behavior led me to believe that they were a child, only for me to discover later that they were supposed to be an adult.

Unusual aspects of appearance: I once read a story written in third-person limited perspective from the point of view of an old man. It was four pages before the author mentioned, out of nowhere, that the old man had a peg leg. That’s the sort of thing that would be a large part of a person’s life, don’t you think? It’s the sort of thing that should be apparent from very early on in the story. Don’t drop major details about a character’s appearance late in the story.

Species: This is basically the same as "unusual aspects of appearance," but it's worthy of extra note. If a character is not a human being, you should generally make that clear up front.

That’s pretty much it. You can give more detail, of course (and usually you should), but you shouldn’t generally give less than this.


Note: These rules apply particularly to perspective characters. If we’re in a character’s head, we should know what they know, including details about themselves. If you want to hide details about a non-perspective character for later on, however, you can usually do so. 

Wednesday, April 8, 2015

The Un-Set Scene

Awhile back I wrote a post on how to decide when you’ve over-described something. Today, I’d like to discuss the opposite problem, specifically as it relates to scenes.

As they read, most people will picture the events of the story in their minds, almost like scenes from a movie. An author’s task is to find a balance between too much description and too little description. They must describe a scene vividly enough for the majority of readers to picture it clearly, but not with such long-winded detail that a large number of readers might get bored. But often, authors fail to set a scene almost entirely.

I’m not talking about neglecting to mention the color of the carpet or the type of trees in the forest; I’m talking about forgetting to mention that the action is taking place inside a room of some sort or that your characters are in the forest. It’s surprising how many new writers don’t think to mention where a conversation is taking place. They might, for instance, mention that three characters are sitting at a table eating nachos while they argue, but they won’t tell us where the table is. It could be in a kitchen, a dining room, a bar, a restaurant, a cafeteria, or a break room, but the audience doesn’t know for sure until halfway through the conversation when a waiter comes in to ask them if they want dessert.

This is often called “White Room Syndrome,” because for all the audience can tell, the action is taking place in a blank white room. Great for the Matrix, but not so much for most other stories.

So, how little is too little when it comes to description? Here’s a few basic bits of information about setting that you should generally try to get across to your readers within the first few paragraphs of a scene:

Where is the immediate action taking place? Are your characters indoors or outdoors? If they’re indoors, what sort of room are they in—a kitchen, a bedroom, an office, a parking garage, a space station control center? If they are outdoors, what sort of terrain is around them—forest, plains, a lake, a river, red-rock desert, the void of space? What is the weather like? Give your readers a few words to set the backdrop to the action.

Where are your characters at in that space? Are they clustered around a table in the corner? Is one of them sitting on the ground against a rock while the other two climb a tree at the edge of a clearing? Are they strapped into seats at their stations on the bridge of the space ship? Give some basic information about where your characters are in relation to the setting and to one another.

Whose setting is this? Does the room, house, car, spaceship, or even the field or the planet, belong to one of the characters? Are they trespassing? Are they simply out in the unclaimed wild? This can be cleared up with a simple adjective—they sat in Calvin’s kitchen or he ran through the king’s forest. Are your characters masters, owners, regulars, visitors, strangers, or interlopers in this place?

What time of day is it? I don’t mean the exact hour and minute, but rather a general sense of time as it relates to the scene. Is it day, night, dawn, or dusk? Is it dark out or light out? A daytime conversation in the park will have a completely different feel than the same conversation in the same park in the middle of the night. If it is pertinent, you might want to give readers a sense of the season as well.

If this is the first scene of the story, then what time period is it in? Ever read a story that you thought was taking place in a medieval setting, only to have someone drive up in a car? Or a story that seemed modern until someone mentioned the warpgate to Jupiter? It’s pretty disconcerting. Try to give your readers a clear sense of the era (and by extension, the genre) right from the get-go.

If this is not the first scene of the story, then where is this setting in relation to previous settings? The importance of this information varies from story to story. You could write an entire story that takes place in an unnamed city without it ever being a problem—the character could move from their apartment to work to a bar to a seedy nightclub without you needing to explicitly state where are those places are in relation to one another. However, if you jump locations and characters from scene to scene this may become important—if the last scene was the King of Rohan at Helm’s Deep, and then you jump to the hobbits sneaking into Mordor, it could be helpful to let your readers know that they’ve moved several hundred leagues away.


And that’s really it. You can add more detail to the setting than what I’ve listed above, but you probably shouldn’t have less. Imagine that you’re sketching the scene out with a pencil—these are the most basic lines that you’ll need for it to be clear that you’re drawing a scene and not just a person, a place, or a thing. For more tips on writing description, check out some of the posts listed here and here.

Monday, October 27, 2014

Perspective Errors: Matching Description and Viewpoint

One of the most important aspects of writing is getting out of your own head and into the heads of your perspective characters. Some characters might be quite a lot like you, but many of them will view the world much differently—and it’s important that you keep your perspective (or the perspective of other characters) from bleeding into the heads of your protagonists, especially when you’re describing the world around them.

In this post, we discussed one way that such perspective bleed can happen—when an author is an expert on a certain topic, it can pop up in their writing even when it shouldn’t. For instance, I’m pretty well-trained in English grammar and editing. If I were writing from the point of view of a well-educated librarian, I might have her note that the text on a sign misused a present-continuous participle and left a modifier dangling. However, if I were writing from the perspective of a largely-illiterate street thug walking past the same sign, describing the sentence using those detailed terms would be completely out of place.

This problem—describing things in ways your perspective character wouldn’t—is probably most common when a perspective character is of a different nationality, race, or gender from the author. For instance, here is the single most common and jarring example that I have come across (and I have come across versions of it many, many times):

     Diana frowned at Detective Mullens. “My husband didn’t keep secrets from me, detective. If he had been involved in something illegal, he would have told me.”
     Detective Mullens raised his hands in a placating manner. “I’m not trying to cast aspersions on your husband, ma’am. I just have to follow every lead and possibility I come across. Do you recognize these ledgers?”
     The detective handed her a three-ring binder. She did recognize it—it held their family finances. It usually sat on a shelf in her and her husband’s bedroom. She hadn’t even realized it was missing. “Where did you find this?” she asked.
     Before the detective could answer, the front door opened and Diana’s twenty-three year old daughter Stefanie walked in. She’d clearly been jogging—her bronze skin was glistening with sweat, her body firm and lean but still curvy. Her dark hair was pulled up in a simple ponytail, though a few strands had fallen loose to dangle in front of her vivid brown eyes and her full, red lips. Her ample breasts were outlined clearly through the tight sports bra she wore, moving up and down as her heavy breathing slowed to normal. She bent down almost sensuously to brush some dirt from her tight red leggings, and Diana frowned when she noticed that Detective Mullens was watching appreciatively.
     Diana cleared her throat, and Stefanie looked up in surprise. “Oh, hi,” she said. “I didn’t see you there. What’s going on?”

Now, I sincerely hope that you all can see the problem in this passage. We’re in Diana’s head—that’s clear from the fact that we’ve been given her thoughts and no one else’s. Therefore, everything we see should come through the filter of Diana’s mind. Everything should be described as she would describe it—and if that is how she would describe her own daughter, there’s something seriously wrong with this family.

These particular scenes usually happen for one of two reasons. First, the (probably male) author is describing the daughter as he, the author, pictures her without any regard to viewpoint. This is poor writing—if your viewpoint doesn’t allow you to describe something in the way you’d like, either change your viewpoint to one compatible with your description or change your description to one compatible with the viewpoint.

The second possibility is that the author wants to convey how Detective Mullens sees Stefanie, because he’s the actual protagonist and we’ve only temporarily leapt to Diana’s perspective. If that’s the case, then why are we in Diana’s perspective? Very few stories are well served by multiple viewpoints—you might as well keep the point of view with Detective Mullens.

(By the way, this particular problem—sexualizing a character while in the viewpoint of a character who wouldn’t sexualize them—is much more common from male authors than female writers. But female writers are definitely not immune to this error, so be on guard!)

These two people should not describe things in the same way. Don't describe what he sees in a way she would describe it, or vice versa.

Always remember that description should match the perspective of the character—don’t let your personal viewpoint or the view of a non-viewpoint character influence description, unless you want to make some unfortunate implications about the perspective character!

For more on this topic, check out this post.

Friday, October 17, 2014

Description and Degrees of Familiarity, Part Two

In the last post, we discussed how detailed description can be used to demonstrate that a character is unfamiliar with an object; we also covered how to describe objects that are unfamiliar to the reader but familiar to the character. Today, we’ll discuss two other reasons to dwell longer on description than you otherwise might.

When the character is intensely familiar with a type of object


Compare these three examples:

     Xin looked out the window. There was a red car parked outside; she couldn’t see the driver. Strangely, a bone-mouth Shar-pei sat on the hood of the car, watching her window. Its fur was a deep blue-black, and it was taller than any other Shar-pei she’d ever seen, maybe as tall as seventy centimeters. Its ears and tail were also usually long; it couldn’t have been a pure-bred.
     The dog barked suddenly, and the door of the car opened. A pale man in a dark suit and sunglasses climbed out, turning his gaze on her window. Xin ducked out of sight.

     Xin looked out the window. There was a red car parked outside; she couldn’t see the driver. Strangely, a black dog sat on the hood of the car, watching her window. It barked.
     The door of the car opened, and a pale man climbed out. He wore a black silk tangzhuang coat with gold snakes embroidered along the cuffs up to the elbows and around the stiff collar. His eyes were hidden by a pair of dark metal-framed sunglasses; Xin couldn’t see what brand they were from here, but she could tell they were expensive—not the cheap knock-offs most people bought on the street. The man turned his gaze on her window, and she ducked out of sight.

     Xin looked out the window. A red Lamborghini was parked outside, a Gallardo LP 550 that looked like its suspension system had been upgraded. A pair of holes on the rear of the car indicated that the car had once had a heavy spoiler attached; based on the marred paint, it had been torn free violently.
     Strangely, a black dog sat on the hood of the Lamborghini, watching her window. It barked, and the door of the car opened. A pale man in a dark suit and sunglasses climbed out, turning his gaze on her window. Xin ducked out of sight.

Sorry, you'll have to settle for just the car. Can you believe that I couldn't find a single image of a red Lamborhini Gallardo LP 550 parked on the side of a Chinese street with a black bone-mouth Shar-pei sitting on top and a driver in a gold-embroidered black tangzhuang and dark sunglasses? The internet has failed me. 

In each of these examples, Xin is a slightly different person, isn’t she? The first Xin clearly knows a thing or two about dogs, the second has a trained eye for clothing, while the last really knows her way around a car. And yet the only thing that changed was what object in the scene the writer chose to describe in greater detail. A person who is an expert in something—be it cars, dogs, clothing, guns, spaceships, a certain culture, or whatever—will discuss and observe that thing with a level of specificity that someone who is unfamiliar with the topic cannot.

Here’s a few things to keep in mind when showing familiarity through description:

Use specific terms. The first major difference between unfamiliar description and expert description is terminology. Someone who is completely unfamiliar with cars would describe one in very basic terms—large, loud, wheeled, shiny, fast, and so on. Someone who is an expert on cars will have a command of specific terms gained through years of study and osmosis—brand names, car models, engine types, and so on.

Make comparisons. The second major difference between unfamiliar description and expert description is that someone who is an expert on a type of object has a vast mental catalog of similar objects to which they can compare the one you’re describing. For instance, when our first Xin was describing the dog, she immediately noted the ways that this Shar-pei was different from others and concluded that it wasn’t pure-bred.

Keep it understandable to the reader. Using extremely specific terms can often be confusing to the reader. For instance, how many of you know what a “bone-mouth” Shar-pei is? I didn’t, before I wrote that example. I certainly couldn’t have identified a Lamborghini Gallardo LP 550 from any other Lamborghini, either. These specific terms add to the sense that the character knows what she’s talking about, but they don’t necessarily help the reader picture the object. You need to strike a balance between specific, in-depth terms and description that will be useful to the reader. For instance, the tangzhuang coat from the second example. Technically, the word “coat” is redundant—a tangzhuang is a style of coat and wouldn’t refer to a different style of clothing—but I included the word to help readers better picture the clothing. I also used the description of the embroidery to sneak in the fact that the coat had long sleeves and a stiff collar, so that the readers could get an idea of what a tangzhuang looked like without my needing to break perspective.

Don’t let the description get out of control. Xin number three was familiar with cars, so it was natural for her to notice several details about the Lamborghini but few about the dog or the man. However, it would be very easy for that level of familiarity to swell to unnatural levels. For instance:

     “When was the last time you saw Li?” the man asked.
     Xin thought for a moment. She couldn’t remember seeing Li since she’d dropped him off at work the day before in her 2013 Volkswagen Santana.

That was a little ridiculous, don’t you agree? The line should have simply ended after the word before. “She couldn’t remember seeing Li since she’d dropped him off at work the day before.” Just because a character is familiar with something doesn’t mean you need to shoehorn that familiarity in at every opportunity. Keep it real.

This is particularly common when the character’s familiarity with a certain type of object is one that the author shares. An author who is an expert on horses, for instance, might want to show that off at every opportunity in a story. Tone it back—give the readers enough to realize that the character (and by extension, you) knows what she’s talking about. Don’t shove it down their throats.

Another version of this problem is when every single character is inexplicably familiar with something that the author knows well. It’s fine to have a lot of characters who can identify a hint of saffron or rosemary from just a whiff of the dinner they’re about to eat, but not every character should be able to. To some people, it will just be a nice-smelling dinner.

When you just want to describe something


Our final reason for including in-depth description for something is the simplest, but the easiest to let get out of control: you just want to. Maybe you have a really vivid image of what a certain boat looks like, or you really feel like dwelling on the battered-up appearance of a character’s trenchcoat. Sometimes, you’ll just want to describe something. And that’s fine—go for it. Just be sure to follow the advice from this post; write the description, ask a lot of people to read it and tell you if it’s too much, and then pare it back if most of them say it is. And sometimes, if you really love that description, well . . . you’ll just have to hope you can find an editor who loves it as much as you do. Good luck!

Wednesday, October 15, 2014

Description and Degrees of Familiarity, Part One

Today we’re going to return to an example that I gave in the Writing Spicy Description post:

Don’t use two words where one will suffice: I once edited a story where a character approached a sea where “along the shore was a row of several straight wooden walkways that jutted out into the ocean, held up by thick pylons sticking up out of the water.” I edited this to say, “Along the shore was a row of wooden docks.” So that you don’t have to count for yourself, that’s nineteen fewer words. Everyone does this, at some point—I’ve done it myself. Always look for the shortest, most descriptive word possible.

This is generally good advice, but it’s not universally applicable. Let’s delve a little deeper into a few situations where you might want to say more than just “a row of wooden docks.”

When the perspective character is unfamiliar with an object



     Juba scuttled through a field of tall, thin plants. The tops of the plants were wider than their stalks and waved in the breeze.  They rasped against his carapace, far drier than any of the plant life on his planet.
     The field ended suddenly at a wide pathway of some black, rock-like material. More of the tall plants waved on the other side of the path, but the path itself ran to the left and the right as far as Juba could see. A series of yellow lines and dashes ran down the center of the pathway.

In this example, we’ve opted to describe a field of wheat and the road that runs through it without ever using the words “wheat” or “road.” The reason for this is that our perspective character, Juba, is some sort of alien being who has never seen wheat or paved roads—he wouldn’t know the proper terms for them. In fact, if we were to use the proper terms for them, it would be a perspective error! We can’t tell our audience what our perspective character doesn’t know, as we’ve discussed before.

Let’s return to our above-mentioned description of a row of docks. This description would have been entirely appropriate if the perspective character had never seen or heard of docks; in fact, that’s what I assumed after reading the passage. The problem arose a few sentences later when it became clear to me that the character not only knew what docks were, but had also been to these very docks before. It’s the Figure Problem—describing something or someone without first identifying what or who they are implies that the perspective character is unfamiliar with whatever is being described. This is a useful tool for implying unfamiliarity; just make sure it only happens when you want it to.

Caution: When using this technique to imply unfamiliarity, the character must remain unfamiliar with whatever is being described. To continue with our example from above:

     Bright lights suddenly appeared from down the pathway on the right, accompanied by an odd, grinding roar. Startled, Juba darted back into the wheat to hide from whatever was coming.

Wait, when did Juba figure out that these plants were called wheat? We’ve already used our description to indicate that he doesn’t know that term, so we absolutely cannot use the word wheat until someone else gives it to Juba. 

Writers generally make this mistake for one of two reasons: first, it’s awkward and difficult to write about a field of wheat without using the word wheat. That’s just too bad—you’ll have to soldier through. Don’t use this technique unless you’re ready to commit to it. The second reason is that the writer assumes that because the audience has probably figured out that the plants are wheat, it’s all right to call them wheat now. It’s not—in this case, what the audience knows is irrelevant. You have to keep the perspective consistent.

When the audience is unfamiliar with an object


Suppose your perspective character is a human colonist on a strange, distant planet. She is out exploring when suddenly she is attacked by a ruger! Now, she is an expert explorer—ruger attacks are a near-daily occurrence on this planet, and she is quite familiar with the beast and how to deal with them. The trouble is that your audience, of course, has no idea what a ruger looks like. So you absolutely have to describe it clearly enough for your audience to picture comfortably.

The trick to this situation is to describe the ruger without making it seem unfamiliar to the perspective character. We’ve already taken the first step toward this—we’ve identified the creature as a ruger.

Picture yourself walking down the sidewalk. A stray dog crosses the street toward you. When you see it, do you think, “hmm . . . a four-legged, furry beast is walking toward me with its tongue lolling out of its long snout—this is a dog”? No, of course not! You think, “a dog is walking toward me.”

Identification implies familiarity.  The more quickly your character is able to identify a creature or object, the more familiar they are implied to be with said creature or object, and vice-versa. So, if your colonist immediately identifies the approaching creature as a ruger, the audience will know that she is familiar with rugers. If she sees the creature and you describe its appearance before she identifies it as a ruger, then the implication is that she knows about rugers but isn’t intensely familiar with them. If she describes the creature but never identifies it as a ruger (as Juba did with the wheat and the road), then the audience will know that she is entirely unfamiliar with rugers.

Once your colonist has identified the ruger, you are free to describe it without creating perspective errors. Be sure to keep the description true to the perspective character, of course—don’t use terms they wouldn’t, even if it would get the image across to your reader. Bonus points if you can frame the description in such a way that it seems natural for the character to be mentally dwelling on the description: perhaps your colonist notes that this ruger has different coloring than most and is unusually large. In describing how this ruger is different from most rugers, you can potentially tell the audience about rugers without it seeming out of character for the colonist to dwell on the ruger’s appearance.


Next time, we’ll discuss two more reasons to dwell on description—when a character is intensely familiar with a type of object, and when you just want to.

Friday, October 3, 2014

Writing Spicy Description

Last time, we discussed the need to keep your descriptions to the minimum needed amount. Here are a few tips for doing so.

Determine how much description you need: Here’s some useful questions for figuring out how much description to give the reader.

What genre are you writing? If you’re writing a long epic like War and Peace or The Lord of the Rings, then you’ll be able to take a bit more time on description than you would be able to for, say, a fast-paced thriller like The Sum of All Fears or Carrie. Short stories should generally give less time to description than novels. If you’re writing romance, you’ll probably describe character appearance more than you will in, say, a murder mystery; if you’re writing fantasy or science fiction, you’ll probably spend more time describing the fantastic settings than you would in a comedy.

How familiar will the setting or character be to the reader? Some things don’t need description (if a character is buttering toast while they talk to someone, you don’t need to describe the butter knife); some things don’t have to be described but could definitely benefit from some brief description; while other things absolutely have to be described. You can’t just say “the policeman dragged a plangle into the room” without telling me what a plangle looks like.

If your scene features a police officer on the streets of New York City, then the odds are good that your reader will be able to picture the scene clearly with very little description. If the scene focuses on an alien flying a spaceship into a tear in spacetime, then you might need to give a larger amount of description.

How important is the description to the story? If this is a brief scene in a setting that the story won’t return to with a character that won’t be important later, then it’s not that important that the reader picture everything absolutely perfectly. If the setting or character are central to the story, then you’ll want to spend more time on the description.  Again, what is important will depend on the story: if your protagonist is going to recognize a disguised character later because of a scar on their neck, then you’ll probably want to describe the scar when we first meet the character. And for all that people have complained about the nigh-excruciating detail with which Stephanie Meyer described Edward Cullen, let’s face it: those descriptions were important to her audience.

If your reason for describing something in detail is that you really like the amazing and vivid metaphor you’ve concocted, well, too bad. That is not sufficient reason for spending a whole paragraph describing a woman’s hairstyle (or whatever). Now, that doesn’t mean you have to cut the description; give it to some friends, and let them tell you if it’s too much. Try at least ten readers with different tastes; if four or more of them tell you that it’s too much, then cut it down, no matter how much it hurts. Listen to Spock:


Focus on a few strong details: Generally, I recommend focusing on two or three details that give a clear picture of whatever you’re describing. For a very expansive scene or a completely alien and unfamiliar creature, a little more could be allowed. So for an old woman, I might focus on her long white braid, the deep creases in her dark skin, and the slight hunch in her back. Bam: three details, and you’re now picturing something close to what I am. Strong, vivid details often enable the reader to fill in the rest on their own.

Use multiple senses: When writing description, most writers tend to focus on the visual elements of a scene or a character. However, describing the sounds, smells, feel, or even taste of something can often convey a setting more quickly or more vividly than visuals. Let’s say your character wakes up in a white room that smells strongly of blood and antiseptics—your mind probably immediately jumped to a hospital or operating room, right? And the smells are probably giving you a more vivid image than if I’d simply said “your character wakes up in a hospital room.”

This can be especially effective when combined with the two-or-three-strong-details rule: the protagonist is tied to a chair in a dark and windowless room. It is cold and drafty and smells of mouse droppings. That’s three things: the lighting, the feel, and the smell of the room. I could spend more time on each of them, to make things more vivid, but the bulk of the description has been accomplished.

Don’t use two words where one will suffice: I once edited a story where a character approached a sea where “along the shore was a row of several straight wooden walkways that jutted out into the ocean, held up by thick pylons sticking up out of the water.” I edited this to say, “Along the shore was a row of wooden docks.” So that you don’t have to count for yourself, that’s nineteen fewer words. Everyone does this, at some point—I’ve done it myself. Always look for the shortest, most descriptive word possible. A white dog with extremely curly hair should be shortened to a white poodle. He didn’t swing the long black bar with a curved end, he swung the crowbar.

Work in details through action: We’ve already discussed blending action and description a bit in these posts. Paragraphs of pure description can grow tedious very quickly, but purposeful action almost never does. So if your character walks into a kitchen, you might give a brief overview of what the kitchen looks like and who is in it. Then, when your character begins conversing with one of the people in the room, you can use the conversation to give more details about the person—maybe she scrunches her nose when she’s thinking, or perhaps the scar along her arm seems to pain her as she kneads dough. Maybe she tucks a strand of brown hair out of her eye, leaving a smudge of flour on her tan forehead. The protagonist can help her cut vegetables, and you can use this action as an opportunity to describe more details—the appearance of the countertop, the vegetables, or the cutlery; the lighting, the smells. Since the details are smoothly blended into action and dialog, they don’t grow tiring.

Think of description as a spice—it adds delicious flavor and depth when added to more substantial dishes, but can be overwhelming when eaten in large doses on its own.


Wednesday, October 1, 2014

Description: How Much Is Too Much?



Without turning your head, take a quick inventory of everything that you can see right now. Then do the same for everything you can hear, smell, taste, and feel. It’s a lot, isn’t it?

At this moment, I can see myself—my shirt, my jeans, the brim of my hat, my hair hanging into my eyes, my nose, my hands, and my wedding ring. I can see my computer tower and monitors, keyboard, mouse, a mess of cables, my desk phone, cell phone, notepad, water bottle, and headphones. There’s a sticky note, a plastic cup, and a paper bowl with a plastic spoon on my desk. Beside the desk on my right is a set of shelves and drawers with my satchel on top. Beyond my desk, I can see my trashcan, three walls, a window with raised blinds, a thermostat, fire alarm, lightswitch, and a doorway into another room. For now, I won’t bother describing the other room and its contents, or the yet third room and its contents which I can see beyond that, or the group of people that just walked past me.

You get the point—that was already a lot of information, and I didn’t even go into color or visible textures of any of those things, let alone any of what I can hear, smell, feel, or taste. Plus, I’m already noticing things I didn’t think to mention in my list—the carpeted floor or the ceiling and ceiling lights, among other things.

Describing Scenes

If I were describing this scene in a story—a character sitting at a desk writing—I obviously could not describe every sight, sound, and other sense of the scene. There’s just too much. Our job as writers is to narrow down that vast list of information into just enough description for the reader to picture the scene. How much description is that? The answer depends on the scene, the genre, and your personal preferences. But the general rule of thumb is this: the proper amount of scene description is the absolute minimum amount that you can get away with.

Most writers instinctively put far more description into their story than is needed. Always try to remember: no matter how beautiful, breathtaking, or mind-blowing the scene is, description tends to be boring. Small amounts can be interesting, but any more and it becomes tedious or even purple prose. Don’t fall into the trap of thinking that your powers of description are so mesmerizing that you are an exception to the rule. 

Pare down your descriptions and then ask some friends to read it. If they still have a clear description of the scene, then cut it down again. Ask some new friends to read it, and keep doing this until people start to say that they can’t picture the scene. Then take it back to the last version and leave it there.

If you’re one of those somewhat rarer writers that tend to put too little description into your story, then do the reverse—add a bit of description here and there until your readers say they can picture the scene, and then go no further.


Next time, we’ll discuss some tips for fitting maximum amounts of description into the fewest possible sentences.

Monday, September 22, 2014

The Figure Problem: Part Two

Last time, we discussed the Figure Problem—what it is, and why it is a problem. We specifically examined situations in which a writer introduces their first character as a nameless “figure” in the distance. But the Figure Problem doesn’t only crop up at the beginning of a story or chapter. Take a look at this example:

     Jaimee moved through the subway station, careful not to jostle anyone or attract attention to herself in any way. Fortunately, most of the busy commuters were too distracted to notice some drably-dressed teenager. She moved into the crowd waiting for the train’s doors to open, and allowed the press of bodies to push her up against the people nearest the train. Those people pushed her back absentmindedly, not noticing when her hands slipped into their pockets and purses. When the doors opened, Jaimee let the crowd carry her onto the train and then slipped out the doors on the other side. She glanced over her shoulder with a smirk; no one had noticed a thing.
     When she looked back at the platform, she paused. A figure stood by the stairs that led up to the street—a tall, lanky woman with bleached-blonde hair and skin so tanned that it was beginning to look like a crumpled, damp brown paper bag. The woman wore huge, bug-eyed sunglasses and a black-and-white striped sundress that seemed a few sizes too small, even for her skinny figure. Her garish red lipstick matched her shiny red heels, which tapped loudly on the cement of the platform as she toddled up to Jaimee with a predatory snarl.
     “Hello, mother,” Jaimee said, sighing.
     “What do you think you’re doing?” her mother hissed.

The format of the Figure Problem is here—first, we see a “figure,” and then we’re given a progressively-increasing amount of detail about its appearance and behavior before we finally find out who the figure is. The major difference between this example and last time’s example is the perspective.

Last time, our example started in a vague, third-person omniscient perspective and then eventually jumped into the point of view of the “figure.” This time, we’re in the perspective of another character viewing the figure. Since we’re already in third-person limited from Jaimee’s point of view, we don’t jump to the mother’s point of view at the end.

This perspective change actually solves many of the problems from last time. We avoid the slow, drawn-out beginning and the awkwardness of not being inside the head of the “figure” when there was no reason not to be. However, the new problem that is introduced is a perspective error.

Perspective Errors with the Figure Problem


Remember how third-person limited perspective works? Everything the audience sees should come through Jaimee; we should essentially be riding in her head and seeing what she experiences and thinks. Jaimee wouldn’t look at her own mother, whom she obviously recognizes, and think, “Huh, there’s a woman with bleached-blonde hair, etc.” She would look at the woman and think, “There’s my mother.” Describing the appearance of some “figure” without identifying the person's relationship to the perspective character implies that the character doesn’t have a relationship with the person.

The only reasons to not give the name of a person your perspective character meets are these:

1. If they don’t know one another and your perspective character doesn’t have a name to assign to the person.
2. If the perspective character cannot see, hear, etc., well enough to identify the other person as someone they know.

These rules also apply to other perspectives. In first-person, we're also in the character's head, so we should see things as they see. In third-person omniscient, you can give even more information than the characters have, but you certainly shouldn't be giving less except in rare circumstances.



However, there’s another perspective error to watch out for here. Let’s take our example from before and adapt it to fit the second reason to not give a character’s name:

     When she looked back at the platform, she paused. A figure stood in the shadows by the stairs that led up to the street, watching her. Jaimee squinted through the darkness and could just make out a few details—the figure was a tall, lanky woman with bleached-blonde hair. She wore huge, bug-eyed sunglasses and a black-and-white striped sundress that seemed a few sizes too small, even for her skinny figure. Her garish red lipstick matched her shiny red heels, which tapped loudly on the cement of the platform as she toddled out of the shadows with a predatory snarl.
     “Hello, mother,” Jaimee said, sighing.
     “What do you think you’re doing?” her mother hissed.

With some shadows added to the scene, forcing Jaimee to squint in order to make out details, it now makes sense that she wouldn’t recognize her mother right away. This gives us justification to describe other details of the mother’s appearance before actually identifying her as Jaimee’s mother. So what’s the problem?

We were told that Jaimee couldn’t make out who the figure was, and then a moment later, she calls the woman “mother.” But when did she identify the mysterious woman as her mother? It wasn’t at the moment she spoke—she’d obviously already discerned the figure’s identity at that point. At some point, Jaimee realized that this woman was her mother, and we didn’t see it happen; but we should have, because we’re in her head.

This usually happens because the author doesn’t want to spoil the reveal; an author writing this section probably feels like the line “Hello, mother” has a certain oomph to it that would be lost if the reader already knew that the figure was Jaimee’s mother, even if they only found out a moment before. As in yesterday’s example, however, this is unnecessary. Not every bit of information has to be “revealed.” There’s no real reason to hide that this is Jaimee’s mother for the sake of that line.

Or the writer could be trying to cut out superfluous lines and didn’t feel it was necessary to tell us that Jaimee recognized her mother. In some situations, that might be permissible, but I wouldn’t recommend it in this instance (or most instances, for that matter). Jaimee was specifically trying to figure out who the woman in the shadows was—skipping over the moment of realization isn’t a good idea.

A perspective-error-free version of our original example might look like this:

     When she looked back at the platform, she paused. A figure stood in the shadows by the stairs that led up to the street, watching her. Jaimee squinted through the darkness and could just make out a few details—the figure was a tall, lanky woman with bleached-blonde hair. She wore huge, bug-eyed sunglasses and a black-and-white striped sundress that seemed a few sizes too small, even for her skinny figure. Jaimee winced. It was her mom.
     Her mom toddled out of the shadows with a predatory snarl. Her garish red lipstick matched her shiny red heels, which tapped loudly on the cement of the platform.
     “Hello, mother,” Jaimee said, sighing.
     “What do you think you’re doing?” her mom hissed.

A Final Note


Before you go, there is one more element of the Figure Problem that I should mention: 

The word “figure” is extremely vague and nondescript. It gives the reader almost no useful information. Think about it: how often can you see a “figure” without being able to identify more descriptive characteristics? You could probably tell a figure’s gender from a distance; at the very least, you could tell that it was a human, a person. You might be able to tell their relative age—whether they’re a child or an adult. If you can be more descriptive, then do it! Only resort to something as vague as “figure” if you absolutely must.

Monday, September 15, 2014

Proper Nouns and Information Overload

A proper noun is a title given to a specific item or entity in order to distinguish that item from others of the same class. Essentially, a proper noun is a name. (There is a whole, deep linguistics debate about the exact difference between proper nouns and proper names, but we don’t need to go into that. For our purposes, the simplified definition proper noun = name is adequate.)

So, for instance, Canada is a proper noun that is used to distinguish one country from all others. To Kill a Mockingbird is a proper noun that identifies a single book out of all others. If you were describing a group of girls, you could distinguish them by their names; Elizabeth, Meghan, and Catherine, for instance—all proper nouns.

Every story contains proper nouns: names of characters or places, titles of companies or ships or official positions, or even just names of ideas and theories. Some will have more than others, of course; the number will depend on the size and needs of the story. A short story that takes place in one location with only two characters will need far fewer pronouns than a trilogy of novels that visits a dozen locations with fifty characters.

The important thing to remember about proper nouns is this: they are difficult to remember. The more you give to your reader at once, the more confusing the story will become. This doesn’t mean you can’t have a story full of all sorts of interesting pronouns—it just means that you need to learn to pace yourself. Arrange your story so that you can start with just a few new pronouns; once the reader has those down, you can give them a few more, and then a few more.

Here are some things to keep in mind regarding pronouns:

Avoid using pronouns where a common noun will do: If the main character of your novel will only speak with Brian Elmson the security guard once, then Brian probably doesn’t need a name. He can simply be “the security guard.” If your character loves guns, it might be good to describe their handgun as a “Glock 30SF”; otherwise, you can just call it a handgun.

This is a particular problem in fantasy and science fiction, in which authors often have to come up with numerous pronouns to describe the various non-existent magics, technologies, and alien races that they’ve created. Don’t add any more then you have to—for instance, don’t call your character’s knife a Dalkirk when it could just be a dagger.

Common names are easier to remember than unfamiliar names: Again, this tends to be a problem in fantasy and science fiction, but it is not limited to those genres. If you’re writing in English, most readers will remember “Matt Davidson” and “Tyler Smith” more easily than “Yeon Gaesomun” or “Vyachislav Dimitrovitch.” That doesn’t mean all of your characters should have common English names—it just means that if your readers are already trying to remember “Yeon” and “Vyachislav,” it might be a good idea to name the next character “Matt” to give your readers a break.

Short, easily-pronounced names are easier to remember than long, tongue-twisting names: Even if your reader is not reading out loud, they’ll still have an easier time if they can hear the word in their head. So if you’ve got a Russian character, it might be a better idea to name him “Dima” than “Vyachislav.”

First letters of pronouns can be used to help readers remember: If you have several characters whose names all start with the same letter, it will be harder for the reader to keep track of them. Sean, Saladin, and Soo-mi are going to be harder to keep separate than Mike, Saladin, and Bo-yeon.

When creating new terms, incorporating familiar words can help your reader remember what the new term refers to: When Brandon Sanderson put magical swords into his Stormlight Archive series, he called them “Shardblades.” He could have called them “Trevinoagiki” or some other completely-made-up term, but it would have been harder to remember. Even if the reader forgets how Shardblades work, they’ll never forget that they’re swords, because the word “blade” is right there in the name.  

This can also be used in non-fantasy works. Say your story takes place in the fictional town of Oakdell and the fictional city of Davis. If readers are having trouble remembering which place is the town and which is the city, just change the name of Davis to “Davis City.” Bam. Problem solved.

Wednesday, August 27, 2014

"Looking With Eyes"—Avoiding Redundant Description

Here are some sample sentences from works I've edited:

  1. Derek surveyed their surroundings with his cloudy gray eyes.
  2. She kissed the envelope with her full lips, leaving a bright red lipstick mark behind.
  3. He grasped the sword hilt in his shaking hands.

What's the problem here? Take a moment to look again.

The problem is that each of these sentences contains an awkward, redundant phrase. In example one, the phrase "with his cloudy eyes" is unneeded—how else would someone survey their surroundings, after all? In the second example, of course she kissed "with her full lips." That's the body part that kisses. In example three, we already know that he's grasping with his hands, so telling us that is redundant and unnatural.

So why do writers do this? If you'll look at our example sentences, you'll notice that each of the named body parts is preceded by an adjective: cloudy eyes, full lips, and shaking hands. These adjectives are the reason the authors included the redundant phrase. 

In example one, for instance, Derek is being introduced to the audience for the first time. The author wanted the readers to know that his eyes were a cloudy gray, but didn't simply want to say "Derek's eyes were a cloudy gray."  And that was a good goal—this is a more interesting way to find out what the character looks like—but you can usually do better than an otherwise-redundant phrase.

Here are some examples of how these sentences could be reworked.

Make the body part the subject of the sentence: Just about every sentence needs a subject, after all, so it's unlikely to be redundant.
  1. Derek's cloudy gray eyes surveyed the surroundings.
  2. Her full lips kissed the envelope, leaving a bright red lipstick mark behind.
  3. His shaking hands grasped the sword hilt.
Give the body part something else to do: Add a phrase or sentence that further describes the action of the original sentence.
  1. Derek surveyed their surroundings; the blinding light made his cloudy gray eyes water.
  2. She kissed the envelope. Her full lips left a bright red lipstick mark behind.
  3. His hands shook uncontrollably as he grasped the sword hilt.
Try to work the adjective in somewhere or somehow else: This can be the trickiest solution, but also often the most subtle and graceful.
  1. Derek surveyed their surroundings. Lina studied his eyes; they were intense and focused as he searched, the same cloudy grey as the water beneath the boat.
  2. She kissed the envelope, leaving behind full red lipstick marks.
  3. He grasped the sword, trying to keep the point from wavering. It didn't work.
P.S.
Remember that specifying that a character performed an action "with" something is fine if it wasn't clear how the action was performed. For instance:

He sliced the steak with a worn shark-tooth knife.

This is a fine way to describe the knife. It's not redundant because there is more than one tool for slicing steak, so it's natural to explain what the character is using to slice.